Torment: Tides of Numenera

Kaikenlainen peliaiheinen keskustelu alustaan tai vuosilukuihin katsomatta.
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Miika
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Joined: 08 Nov 2016, 17:49

16 Nov 2016, 18:56

Torment: Tides of Numenera (Steam)
Numenera

"Nanos are the sorcerers of the Ninth World. They earned this name and reputation through their mastery of ancient technology, which to the untrained mind seems like utter magic."

Last edited by Miika on 30 Nov 2016, 18:15, edited 1 time in total.

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Miika
Posts: 236
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23 Nov 2016, 17:26

"Glaives are the elite warriors of the Ninth World, using weapons, armor, and martial arts to fight their enemies."

Last edited by Miika on 30 Nov 2016, 18:15, edited 1 time in total.

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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

30 Nov 2016, 18:14

"Jacks don't limit themselves to one skill or tactic, for they shine most when they combine all of their tools. As intrepid explorers and adventurers, they are literally jacks of all trades."


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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

14 Dec 2016, 20:11

Torment: Tides of Numenera sai julkaisupäivän.

Updated Our Journal (61): Release Date! - "We are extremely excited to announce that Torment: Tides of Numenera will be releasing February 28th, 2017! It has been a long journey, and without your help on Kickstarter it would never have happened. We could not be happier to be delivering a successor to the Torment name and legacy, and we look forward to you enjoying it early next year."

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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

01 Feb 2017, 08:18

"As our release date nears, we decided to look back on the game's development, to talk about where we are, how far we've come, and how we move forward from here."

Updated Our Journal (63): A Look Back on Development

Mielestäni on aina mielenkiintoista kuulla miten kehitys on sujunut ja millaisia ongelmia tuli vastaan. Usein kommentteja lukiessa tuntuu siltä, että monet kuvittelevat pelien olevan parin vuoden projekteja, mutta useinhan näin ei tietenkään ole. Julkaisijat ilmoittavat uusista myyntiin tulevista peleistä, usein vasta kun se on kehitystä jo hyvässä vaiheessa. Ehkä tämä antaa helposti sellaisen kuvan, että pelien tekeminen ei kestä paria kolmea vuotta pidempään. Joukkorahoitusprojekteja seurataan alusta asti, jolloin tukijat saavat huomattavasti paremman kuvan kehitykseen kuluvasta ajasta.

Alkuperäinen julkaisuvuosi oli 2014, joten siihen nähden peli on myöhässä, mutta olen varma että käytetyt vuodet ovat olleet tarpeellisia ja näkyy myös lopputuloksessa.

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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

04 Feb 2017, 23:20

"From the world of endless imagination to the big screen, Numenera comes alive. Numenera: Strand is brought to you by Valdes/Eriksdotter & Monte Cook Games."



http://www.numenera.com/

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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

09 Feb 2017, 21:53

"This epic cinematic story trailer recounts the lore leading up to the very moment that players begin their odyssey as the Last Castoff – the flesh-and-blood by-product of a megalomaniacal deity known as the Changing God."


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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

28 Feb 2017, 14:26

Torment: Tides of Numenera - Release Day Message from Colin McComb

"Torment: Tides of Numenera is finally here. Creative Lead Colin McComb has a special thank you message for our fans and backers."


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diremonsta
Posts: 32
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PSN: diremonsta
Steam: direi

19 Apr 2017, 12:10

Konsolipelaajat saattavat ilahtua eilen tulleesta konsoliversion päivityksestä 1.0.2.

Korjauslistan kohokohdat:
  • Fixed a large number of freezes that would happen in various states.
  • Numerous performance optimizations.
  • Addendum text should now be appearing on item descriptions. Many dozens of items now have more details depending on your lore skills and other factors!
  • Fixed an issue that was preventing party members from bantering. Party members should now be much more talkative!
  • Updated a number of crisis sequences to rebalance a number of enemies. In some situations, it will make combat proceed more quickly with combats that were sluggish.
  • Numerous fixes and improvements to movement grid, pathing, and AI. This should prevent issues where the game would hang as combat could get stuck in numerous situations.
  • Several quest and conversation fixes.
  • Inspiring Presence and other looping sound effects have been reduced or removed.
Kokonainen päivityslista linkin takana:
http://tormentgame.com/patch-notes
Torture? This is an interrogation!

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Miika
Posts: 236
Joined: 08 Nov 2016, 17:49

19 Apr 2017, 18:44

Suorituskykyä parantavien korjausten lisäksi peli on saamassa myös uusia ominaisuuksia: Updated Our Journal #66: Beyond the Beyond

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