Star Citizen

Kaikenlainen peliaiheinen keskustelu alustaan tai vuosilukuihin katsomatta.
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Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

17 Jun 2017, 08:21

This Week in Star Citizen - June 12th, 2017

Viikon lore: New United: Assassination Investigation

Star Citizen: Citizens of the Stars - Jub Bauer and AndrewRall

"This week we speak with AndrewRall from Old Blood & Guts about their Youtube channel dedicated to the science of Star Citizen. Plus, Jub Bauer is ready for his turn at Quantum Questions."



Star Citizen: Bugsmashers! - Turret Trouble

"Get an inside look at the new Item 2.0 code as Mark Abent smashes a bug that’s keeping weapons and even the dashboard from attaching to a turret."



Star Citizen: Around the Verse - Serialized Variables

"Chris and Erin Roberts host this week’s episode, which focuses on how serialized variables make networking a game of this size and scope possible. Plus, Los Angeles provides a studio update."



Happy Hour Museum: Wing Commander III

"Join Ben Lesnick as he takes you on an in-depth retrospective of the Chris Roberts classic: Wing Commander III."



Fauna WIP Sneak Peek

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Ship sale

Zyloh | CIG: "The Xi'an Nox (with LTI) will go on sale starting Friday, June 23rd for $40."

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Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

23 Jun 2017, 09:13

This Week in Star Citizen - June 19th, 2017

Viikon lore: Untold Tales: The Unanswered Cry

Viikon schedule report päivitys: Diff for the 3.0 Production Schedule Report update - Progress Watch

Viikon draama: CIG recently took out a loan from Coutts & Co in the UK, NeoGAF lanka1 lanka2 (mistä oikeasti on kysymys, dokumentti)

Star Citizen: Citizens of the Stars - Vincent Sinatra and Utho Riley

"In this episode, we talk to composer Utho Riley about making music inspired by the game and QA Manager Vincent Sinatra is ready for his round of Quantum Questions."



Star Citizen: Loremaker's Guide to the Galaxy - Tyrol System

"Lead writer Dave Haddock provides insight into one of his favorite systems -- Tyrol. Learn about how outlaws came to inhabit this system on the brink of death."



Star Citizen: Around the Verse - Building Solar Systems & Nox Preview

"Chris Roberts and Eric Kieron Davis host this week’s episode, which features a studio update from Frankfurt, a Ship Shape focused on the Nox and a deep dive into how we’re creating entire solar systems."



Aopoa Nox

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Terminal Velocity - Aopoa Nox ( PDF )

Sneak Peeks

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Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

26 Jun 2017, 22:15

This Week in Star Citizen - June 26th, 2017

Viikon lore: B0otyCall: Small Fish

Viikon schedule report päivitys: schedule report - Schedule Report Diff - Progress Watch

Q&A: Aopoa Nox

Star Citizen: Citizens of the Stars - Ricky Jutley and SteveCC

"This week, SteveCC is in the Citizen Spotlight talking about his app Crusader Transport Simulator. Meanwhile, Senior Producer Ricky Jutley gets his chance at Quantum Questions."



Star Citizen: June Subscriber's Town Hall feat. Character Tech Team

"Jared Huckaby sits down with John Riggs, Gaige Hallman and Omar Aweidah to discuss the latest improvements to character tech coming to Star Citizen Alpha 3.0."



Star Citizen: Bugsmashers! - Nox Your Normal First Person View

"The Nox is the star of this special episode of Bugsmashers. Watch Mark Abent and Jared Huckaby investigate an animation issue that’s resulting in an obstructed field of view for the pilot."



Star Citizen: Around the Verse - Engine Trails and VFX Particle Effects

"Chris Roberts and Sandi Gardiner host this week’s episode, which features an update from Austin and Turbulent. Plus, it explores some of the cool ship effects, like engine trails, being worked on by our VFX team."



Star Citizen: Happy Hour Community Show

"Join Ben Lesnick, Jared Huckaby, Tyler Witkin and Tyler Nolin as they reverse... the verse... to answer questions live from the community."



Sneak Peek

Dawnfire Signal Flare Gun

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Last edited by Miika on 01 Jul 2017, 08:41, edited 2 times in total.

User avatar
Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

30 Jun 2017, 07:32

Odotetusti alusten jättämä "vana" nousi pelaajien keskuudessa keskustelunaiheeksi. Ovatko mielestänne tarpeellinen lisä pelattavuuden kannalta (helpompi seurata alusten liikkeitä) vai pitäisi ne poistaa esimerkiksi avaruuslentelyn aikana kokonaan?

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Napalm
Posts: 70
Joined: 01 Nov 2016, 11:10
Location: Vantaa

01 Jul 2017, 06:32

Katsoo ny miten ne toimii. Ilmeiseti voi kuitekin lentää jättämättä jälkiä, kuin vain sammuttaa moottorit.
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Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

02 Jul 2017, 09:24

Juu, nähtäväksi jää. Iso vaikutus stealth-pelaamiseen, joten tuotakin joudutaan luultavasti tuunaamaan vielä suuntaan jos toiseen. Moottorin ja muiden aluksen komponenttien hallinta ja taitopelaaminen olisi ainakin omaan mieleen.

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Napalm
Posts: 70
Joined: 01 Nov 2016, 11:10
Location: Vantaa

04 Jul 2017, 12:01


3.X Hype.
Battlefield 294X! ;)
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Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

04 Jul 2017, 21:49

Jahas, BoredGamer teki nähtävästi todella hyvän reportaasin jälleen. Vaikea pitää odotuksia alhaalla ja odottaa maltilla :)

"I am a massive Star Citizen project fan, everything that I saw was exciting, and extremely hype worthy, I have no idea how they select what to put into AtVs as there is a lot. I am not paid or financially endorsed by CIG in anyway and seeing what was being worked on really gives you a perspective of WOW this is fucking cool and I this type of experience makes me feel very lucky almost to be covering the game."

Tässä videolla viitatun haastattelun raakaversio: https://soundcloud.com/redactedtv/star- ... -30-beyond
Last edited by Miika on 04 Jul 2017, 21:59, edited 2 times in total.

User avatar
Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

04 Jul 2017, 21:52

This Week in Star Citizen - July 3rd, 2017

Viikon lore: This Day in History: The Third Imperial Age

Monthly Studio Report: June 2017

Schedule Report - 3.0.0 Progress Watch - Schedule Report diff [2017-07-08]

Star Citizen: Citizens of the Stars - Matt Intrieri and Nightrider

"This week, principle ship technical artist Matt Intrieri subjects himself to a round of Quantum Questions and Nightrider takes to the Citizen Spotlight."



Star Citizen: Loremaker's Guide to the Galaxy - Charon System

"Associate Writer Adam Wieser explores the Charon System and explains why it’s unique among UEE Systems. Hear all about how the system's troubled history still haunts it to this day."



Star Citizen: Around the Verse - Crafting Procedural Moons

"Chris Roberts and Sandi Gardiner host this week’s episode, which explores how we craft our procedural moons. Plus, there’s an extensive update from our F42 offices in the UK."



Yhteisö

BoredGamer

"Welcome some more Star Citizen, today I wanted to talk about the Changes, Deeper Explanations & Additions that Star Citizen Alpha 3.0 has undergone since it’s Scheduling over the last few months, new ships, features & it’s finishing touches that we have learned about more recently & a few maybes."


User avatar
Miika
Posts: 196
Joined: 08 Nov 2016, 17:49

13 Jul 2017, 17:50

This Week in Star Citizen - July 10th, 2017

Viikon lore: DISCOVERED: The Best Mistake

Schedule Report päivitys: Schedule Report - Schedule Report Diff - Progress Watch

Star Citizen: Citizens of the Stars - Benjamin McMonnies & Algared

"On this episode, Algared appears in the Citizen Spotlight to discuss the upcoming Crux Cup race. Plus, Austin player relations agent Benjamin McMonnies settles in for a round of Quantum Questions."



Star Citizen: Bugsmashers! - Cargo and Coordinate Systems

"In this super-sized episode, Mark Abent battles a bug that makes placing cargo impossible when entering a vehicle from a different coordinate system."



Star Citizen: Around the Verse - The Shape of Derelict Ships

"Derelict ships are the star of this week’s episode. Learn all about how we’re designing a diverse set of shipwrecks. Sandi Gardiner and Chris Smith host the show, while Eric Kieron Davis provides an update from our LA studio."



Star Citizen: Lost & Found

"In Star Citizen, ships are filled with personality and potential danger whether in space or crashed into the ground."



Star Citizen: Happy Hour Interview - Game Systems in 3.0

"Jared Huckaby sits down with designers Will Maiden and Gareth Bourn from Foundry 42 UK to discuss Cargo and other game systems coming in Alpha 3.0."



Aiheesta jatkokeskustelua chatissa.

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